From Mind Shift: Video Games for Girls

In a recent article on Mind Shift, there has been reportedly an increasing focus on building video games geared towards girls and women. A gaming-based studio in Vancouver, B.C., called Silicon Sisters is doing just that. This first female owned video game studio is committed to creating and building video games for women and girls by women and girls. Their first game, School 26, “must help the character build friendships and navigate the sticky, awkward and sometimes awful moral dilemmas of school. These range from power struggles to peer pressure, romance, betrayal, alienation, acceptance – all real and relevant situations that girls face every day.”

Although there is still a need for more games to be geared towards girls, the Silicon Sisters’ studio hopes this is a step in the right direction.

From Ian Storm Taylor: “What’s Wrong With the iOs 7 Icons?”

Ian Storm Taylor, co-founder of Segment.io, recently analyzed the design appearance of the apps for Apple iOS7. His overall impression was many of the apps could do with a revamp in color and some came across as childish and rushed as if the software creators at Apple slapped their first draft on the keynote and called it good. He gives his designer recommendations for improvements, apps that shouldn’t exist, but also apps that Apple did a great job improving the quality and outlook of the design. Personally, I enjoy the bright colors and simplicity of the app face, but that’s me. Check out his analysis and see for yourself.

From Mental Floss: Neil Gaiman on Writing

Hearing other writer’s talk about writing and give tips on writing is one of my favorite things to read. Mental Floss published 11 quotes about writing from the master of fantasy, Neil Gaiman. My favorite is what he says on rejection:

“First I got really grumpy, and then got very determined to write things that were so good that not even the stupidest most irritating gatekeeper alive could reject them.”

And what constitutes as a “good day:”

“Tomorrow may be hell, but today was a good writing day, and on the good writing days nothing else matters.”